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NetCore WebSocket 即时通讯示例,供大家参考,具体内容如下
1.新建Netcore Web项目
2.创建简易通讯协议
public class MsgTemplate { public string SenderID { get; set; } public string ReceiverID { get; set; } public string MessageType { get; set; } public string Content { get; set; } }
SenderID发送者ID
ReceiverID 接受者ID
MessageType 消息类型 Text Voice 等等
Content 消息内容
3.添加中间件ChatWebSocketMiddleware
public class ChatWebSocketMiddleware { private static ConcurrentDictionary<string, System.Net.WebSockets.WebSocket> _sockets = new ConcurrentDictionary<string, System.Net.WebSockets.WebSocket>(); private readonly RequestDelegate _next; public ChatWebSocketMiddleware(RequestDelegate next) { _next = next; } public async Task Invoke(HttpContext context) { if (!context.WebSockets.IsWebSocketRequest) { await _next.Invoke(context); return; } System.Net.WebSockets.WebSocket dummy; CancellationToken ct = context.RequestAborted; var currentSocket = await context.WebSockets.AcceptWebSocketAsync(); //string socketId = Guid.NewGuid().ToString(); string socketId = context.Request.Query["sid"].ToString(); if (!_sockets.ContainsKey(socketId)) { _sockets.TryAdd(socketId, currentSocket); } //_sockets.TryRemove(socketId, out dummy); //_sockets.TryAdd(socketId, currentSocket); while (true) { if (ct.IsCancellationRequested) { break; } string response = await ReceiveStringAsync(currentSocket, ct); MsgTemplate msg = JsonConvert.DeserializeObject<MsgTemplate>(response); if (string.IsNullOrEmpty(response)) { if (currentSocket.State != WebSocketState.Open) { break; } continue; } foreach (var socket in _sockets) { if (socket.Value.State != WebSocketState.Open) { continue; } if (socket.Key == msg.ReceiverID || socket.Key == socketId) { await SendStringAsync(socket.Value, JsonConvert.SerializeObject(msg), ct); } } } //_sockets.TryRemove(socketId, out dummy); await currentSocket.CloseAsync(WebSocketCloseStatus.NormalClosure, "Closing", ct); currentSocket.Dispose(); } private static Task SendStringAsync(System.Net.WebSockets.WebSocket socket, string data, CancellationToken ct = default(CancellationToken)) { var buffer = Encoding.UTF8.GetBytes(data); var segment = new ArraySegment<byte>(buffer); return socket.SendAsync(segment, WebSocketMessageType.Text, true, ct); } private static async Task<string> ReceiveStringAsync(System.Net.WebSockets.WebSocket socket, CancellationToken ct = default(CancellationToken)) { var buffer = new ArraySegment<byte>(new byte[8192]); using (var ms = new MemoryStream()) { WebSocketReceiveResult result; do { ct.ThrowIfCancellationRequested(); result = await socket.ReceiveAsync(buffer, ct); ms.Write(buffer.Array, buffer.Offset, result.Count); } while (!result.EndOfMessage); ms.Seek(0, SeekOrigin.Begin); if (result.MessageType != WebSocketMessageType.Text) { return null; } using (var reader = new StreamReader(ms, Encoding.UTF8)) { return await reader.ReadToEndAsync(); } } } }
控制只有接收者才能收到消息
if (socket.Key == msg.ReceiverID || socket.Key == socketId) { await SendStringAsync(socket.Value,JsonConvert.SerializeObject(msg), ct); }
4.在Startup.cs中使用中间件
app.UseWebSockets(); app.UseMiddleware<ChatWebSocketMiddleware>();
5.建立移动端测试示例 这里采用Ionic3运行在web端
创建ionic3项目略过 新手可点这里查看 或者有Angular2/4项目竟然可直接往下看
(1) 启动Ionic项目
当初创建ionic3项目时候遇到不少问题
比如ionic-cli初始化项目失败 切换到默认npmorg源就好了
比如ionic serve失败 打开代理允许FQ就好了
启动后界面是这样式的
(2) 创建聊天窗口dialog 具体布局实现 模块加载略过直接进入websocket实现
在这之前别忘了启动web项目 否则会出现这样情况 链接不到服务
(3)dialog.ts具体实现
export class Dialog { private ws: any; private msgArr: Array<any>; constructor(private httpService: HttpService) { this.msgArr = []; } ionViewDidEnter() { if (!this.ws) { this.ws = new WebSocket("ws://localhost:56892"); this.ws.onopen = () => { console.log('open'); }; this.ws.onmessage = (event) => { console.log('new message: ' + event.data); var msgObj = JSON.parse(event.data); this.msgArr.push(msgObj);; }; this.ws.onerror = () => { console.log('error occurred!'); }; this.ws.onclose = (event) => { console.log('close code=' + event.code); }; } } sendMsg(msg) {//msg为我要发送的内容 比如"hello world" var msgObj = { SenderID: "222", ReceiverID: "111", MessageType: "text", Content: msg }; this.ws.send(JSON.stringify(msgObj)); }
ws://localhost:56892"htmlcode">
<div class="container" style="width:90%;margin:0px auto;border:1px solid steelblue;"> <div class="msg"> <div id="msgs" style="height:200px;"></div> </div> <div style="display:block;width:100%"> <input type="text" style="max-width:unset;width:100%;max-width:100%" id="MessageField" placeholder="type message and press enter" /> </div> </div>
<script> $(function () { $('.navbar-default').addClass('on'); var userName = '@Model'; var protocol = location.protocol === "https:" "wss:" : "ws:"; var wsUri = protocol + "//" + window.location.host + ""; var socket = new WebSocket(wsUri); socket.onopen = e => { console.log("socket opened", e); }; socket.onclose = function (e) { console.log("socket closed", e); }; socket.onmessage = function (e) { console.log(e); var msgObj = JSON.parse(e.data); $('#msgs').append(msgObj.Content + '<br />'); }; socket.onerror = function (e) { console.error(e.data); }; $('#MessageField').keypress(function (e) { if (e.which != 13) { return; } e.preventDefault(); var message = $('#MessageField').val(); var msgObj = { SenderID:"111", ReceiverID:"222", MessageType: "text", Content: message }; socket.send(JSON.stringify(msgObj)); $('#MessageField').val(''); }); }); </script>
基本开发完成 接下来看看效果
7.web和webapp端对话
8.webapp发送 web接收
9.目前就实现了这么多 因为项目还涉及其它技术 暂时不开放源码了
以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持。
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